In this course, you’ll learn about creating games using Python and the library PyGame.
By the end of this course, you’ll be able to:
- Draw items on your screen
- Play sound effects and music
- Handle user input
- Implement event loops
- Describe how game programming differs from standard procedural Python programming
This primer assumes you have a basic understanding of writing Python programs, including user-defined functions, imports, loops, and conditionals. You should also be familiar with how to open files on your platform. A basic understanding of object-oriented Python is helpful as well.
pygame works with most versions of Python, but Python 3.6 is recommended and used throughout this article.
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